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Problem with ui files (Tenchu 4)
leanderДата: Пятница, 30.11.2012, 14:20 | Сообщение # 1
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Hey there! I have bothering problem with files called - UIDATA. (ui) I finished translating a game Tenchu 4 but editing graphics make the problem. I would like to know
how to edit these files. Only program, called brres viewer can open this type of file but I can't import anything. Is there any way to edit this file or do I have to re-build
a similar file structure? This is the second game that I translated for the Wii. This is me first project NSMB:
I need help with editing file - UI_DATA_SETUP. I used a CristalTile2 program but it dzn't work for me. Some files "ui" can be edited with using CrystaTile2 but this one is strangely.
I used Tenchu 4 - PAL vers. This is a link for these file - http://www.mediafire.com/?bup5uufcciamuba and (inside) you have program called - BRRES Viewer 1.3.1 With this program you can open files "ui" ( I think this is a bress file, but a little different like a normally bress).



Сообщение отредактировал leander - Суббота, 01.12.2012, 15:10
 
AntonДата: Пятница, 30.11.2012, 15:07 | Сообщение # 2
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leander, see attachment.
(there are file "(NEW)_UI_DATA_SETUP.ui" with your picture inserted).

My steps:
Прикрепления: _Tenchu4.rar (208.6 Kb)
 
leanderДата: Суббота, 01.12.2012, 15:25 | Сообщение # 3
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Many thanks Anthon!
13 steps for editing these files? Och.. it will be difficult. It seems that the structure of these files you mastered to perfection;]
Well, I'll try to do it yourself according to your instructions. The file you uploaded works ok. I just have to adjust the screen and the rest of the graphics.
 
AntonДата: Суббота, 01.12.2012, 15:48 | Сообщение # 4
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Quote (leander)
13 steps for editing these files?


Well, maybe I wrote too much words. )
In two words - extract from your *.ui needed *.brres to the new file, edit it, insert it back.
Note to have new file size EXACT like original one.
 
leanderДата: Воскресенье, 02.12.2012, 19:36 | Сообщение # 5
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works perfectly. So again, I owe you a favor;] You are master Anton!
I had no idea that such things can be solved using a hexedytor;]


Сообщение отредактировал leander - Воскресенье, 02.12.2012, 19:41
 
AntonДата: Воскресенье, 02.12.2012, 21:30 | Сообщение # 6
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Quote (leander)
such things can be solved using a hexedytor


Nothing special. It's a simplest way. Just look into your file and try to figure out it's structure. Knowing that it should be brres, it is really simple.
And this *ui file is just a pack of files without any compression.
Sometimes google + hex-editor may help. Sometimes not. In this case it helps - just extract/edit/replace data in your file.
 
leanderДата: Среда, 05.12.2012, 23:24 | Сообщение # 7
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I did all the graphics thanks to you;]
and 5 months ago I figured out all graphics from Metroid Other M games but that's another game.
I am greeting;]


Сообщение отредактировал leander - Среда, 05.12.2012, 23:33
 
AntonДата: Четверг, 06.12.2012, 01:09 | Сообщение # 8
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You're welcome.
 
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